<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Monolith Soft on AggroFeed</title><link>https://aggrofeed.com/tags/monolith-soft/</link><description>Recent content in Monolith Soft on AggroFeed</description><generator>Hugo -- gohugo.io</generator><language>en</language><managingEditor>contact@aggrofeed.com (AggroFeed)</managingEditor><webMaster>contact@aggrofeed.com (AggroFeed)</webMaster><copyright>&amp;copy; 2026 AggroFeed. All rights reserved.</copyright><lastBuildDate>Mon, 06 Apr 2026 11:15:48 +0000</lastBuildDate><atom:link href="https://aggrofeed.com/tags/monolith-soft/index.xml" rel="self" type="application/rss+xml"/><item><title>Monolith Soft Reveals Insights on Ganondorf's Character Development in Tears of the Kingdom</title><link>https://aggrofeed.com/nintendo/monolith-soft-reveals-insights-on-ganondorfs-character-development-in-tears-of-t/</link><pubDate>Mon, 06 Apr 2026 11:15:48 +0000</pubDate><author>contact@aggrofeed.com (AggroFeed)</author><guid>https://aggrofeed.com/nintendo/monolith-soft-reveals-insights-on-ganondorfs-character-development-in-tears-of-t/</guid><description>&lt;p&gt;Developer Monolith Soft has shed light on its creative process behind the character Ganondorf in The Legend of Zelda: Tears of the Kingdom, a collaboration with Nintendo EPD. As first reported by Nintendo Life, the interview dives into the extensive work that went into bringing this iconic antagonist back to life.&lt;/p&gt;</description><media:content xmlns:media="http://search.yahoo.com/mrss/" url="https://aggrofeed.com/nintendo/monolith-soft-reveals-insights-on-ganondorfs-character-development-in-tears-of-t/featured.jpg"/></item></channel></rss>