In a surprising turn of events, Warhorse Studios, the team behind Kingdom Come: Deliverance, reportedly terminated the employment of Max Hejtmánek, a translator and voice-over director. According to Hejtmánek’s account shared on Reddit, the studio claimed that his position had become “obsolete” due to the increasing reliance on artificial intelligence for translation tasks.
As first reported by Wccftech, Hejtmánek, who joined Warhorse in 2022, was primarily involved in the ongoing development of Kingdom Come: Deliverance 2 and its accompanying downloadable content. His dismissal, he alleges, came without any prior warning, leaving him in the midst of an active project when he received the news.
The implications of this alleged decision speak to a broader trend in the gaming industry, where studios are increasingly exploring AI technologies to streamline processes and cut costs. Sources suggest that Warhorse is not the only developer considering this route, but the specific impact of such a shift on game quality and authenticity remains a topic of debate.
Hejtmánek’s post on Reddit outlines his surprise and confusion regarding the abrupt termination. He expressed disappointment not only for the loss of his job but also for the potential negative effects that reliance on AI could have on nuanced translation work, particularly in a game known for its rich narrative and historical accuracy.
If accurate, this decision might spark concerns among current employees and industry observers regarding job security amidst the rise of AI in the workplace. Critics argue that while AI can assist with certain tasks, it lacks the human touch essential for adapting cultural nuances and emotional context,elements that are particularly vital in storytelling mediums like video games.
The news comes at a time when developments in AI are rapidly changing how various industries operate. In gaming specifically, the technology is being explored for tasks ranging from generating code to creating art assets, but translating complex dialogue is an area that many believe still requires a human touch.
It remains unclear how this decision will affect Warhorse Studios’ ongoing projects, particularly with Kingdom Come: Deliverance 2 expected to build on the original’s intricate narrative and immersive world. The studio has previously received praise for its commitment to historical accuracy and storytelling, making the potential shift toward AI-driven translations a point of contention.
As the situation develops, it may also influence the discussions surrounding the ethics of AI in creative fields. Industry insiders have already begun to weigh in, emphasizing the need for a balance between technological advancement and preserving the integrity of the creative process.
For now, Hejtmánek’s experience serves as a cautionary tale for those in the industry. While the pursuit of efficiency is understandable, the question of how to maintain quality and authenticity in the face of technological advancement will likely dominate conversations moving forward.
This situation remains unconfirmed, and Warhorse Studios has yet to provide an official statement on the matter. As developments unfold, many will be watching closely to see how this impacts the studio’s projects and the broader implications for the gaming industry.
Warhorse Studios, founded in 2011, is known for its focus on creating historically rich and immersive experiences, with Kingdom Come: Deliverance being its most notable title to date. The studio has garnered attention for its authenticity in storytelling and game design, setting high expectations for its upcoming projects.
Image credit: Wccftech
This article was generated with AI assistance and reviewed for accuracy.




